Welcome
Hey guys and welcome to my blog. Im sure there's loads of tech junkies out there, and this blog was made for them, to keep you in the techno loop.
Chatroll
My Blog List
-
Smooth Sailing13 years ago
-
Blog Archive
Powered by Blogger.
Adsense
Wednesday, 29 June 2011
FA trials digital football ad hoardings replacements
The FA is looking into using digital technology to manipulate pitch side ad hoardings at high profile football matches.
The new technology allows adverts to be digitally inserted into a live broadcast of a football match, so that the static advertising can be changed depending on what country you are viewing the match from.
Digital inserts
People look more and more to
relieve stress and get recreational satisfaction from console/computer games, 59%
of Americans play video games (Entertainment Software
Association, 2014) .
This new trend has led to the rapid expansion of the gaming community and with this
came major social flaws. The gaming community is seen to have “hyper-masculine”
(Parrott & Zeichner, 2008), characteristics with women being the main
victim of negative stereotypes such as the appearance of female protagonists (Kirkland,
2009) and women being the receivers of abuse. In the following paragraphs I
shall be arguing that sexism is widespread throughout this form of social
community (Jenkins & Cassell, 2008; King, Miles, & Kniska, 1991).
Too many video games
perpetuate a culture of sexism and misogyny (Jenkins & Cassell, 2008; King,
Miles, & Kniska, 1991). Many game critics argue that video games are rife
with sexism and the age old trope of ‘the damsel in distress’. Women, being the
minority in the community, often find themselves being the victims of hostile
experiences often to do about gender roles (Eklund, 2011; Kerr, 2003) and many
feel safer in not revealing their genders to the community at all (Dill, Brown,
& Collins, 2008; Hussain & Griffiths, 2008). The fact that women feel
threatened is a case for concern and a supporting factor for the argument being
made.
However, “People of all ages
play video games. There is no longer a ‘stereotype game player,’ but instead a
game player could be your grandparent, your boss, or even your professor.” (Allaire, 2013) . Statistics show
that 52% and 48% percent of gamers are men and women respectively (Entertainment Software Association, 2014) . Taking this into
consideration it is hard to comprehend how sexism would be present in such a well-represented
community gender wise.
Although there exists a
large new demographic of female gamers, the above mentioned study includes anybody
who plays, however often. IT even includes smartphone based games such as
‘Candy Crush’. “There is a clear distinction between these casual gamers and
hard–core gamers for which game complexity and competition is a big factor” (American Enterprise
Institute, 2014). In the hard-core gaming community
men are said to outnumber women in a scale of 7:1 (American Enterprise Institute, 2014),
it is evident that there is a huge gender gap and adult women are clearly not
the key demographic.
From the evidence given
above it is clear that gaming is becoming an ever increasing past time amongst
people of all ages, however the distinct difference in gaming perspectives,
casual versus hard-core, is something to be noted. Men are the predominant
gender when it comes to hard-core gaming. The players of such games make up the
predominant online community and community that most games are designed to
please. Sexism is evidently present in said community due to game design. This
cannot be said about all games, about the treatment of the minority gender,
degrading them and preventing the feeling of safety and taking away something
that everyone deserves, belonging.
If the trials are a success then it could mean more revenue for TV companies and a kick in the teeth for those who use the billboards to advertise their wares – given that another advert could be digitally inserted over their existing one in certain countries.
The idea of inserting adverts digitally into programmes is not new but it hasn't yet been used for football.
Sky did use digital inserts in its TV show A Different Breed. Advertising for a well-known dog food brand was inserted into the programme digitally in the post-production process.
Monday, 20 June 2011
iPhone 5
iPhone 5 (or the iPhone 4S, as some are calling it) rumours are flying thick and fast already.
Let's raid the iPhone 5 rumour fridge to find the tomatoes of truth amid the stinky stilton of baseless speculation.
But first, our colleagues on T3.com have rounded up the latest rumours in the iPhone 5 video below.
iPhone 5 release date
This year's WWDC was about software, not hardware, with Apple focussing on iOS and Mac OS
A new report from China later stated that Q3
Let's raid the iPhone 5 rumour fridge to find the tomatoes of truth amid the stinky stilton of baseless speculation.
But first, our colleagues on T3.com have rounded up the latest rumours in the iPhone 5 video below.
iPhone 5 release date
This year's WWDC was about software, not hardware, with Apple focussing on iOS and Mac OS
A new report from China later stated that Q3
Labels:
Mobile
|
0
comments
Friday, 3 June 2011
Global web traffic will hit a zettabyte by 2015
Cisco researchers claims that global web traffic will hit a zettabyte by 2015 – the equivalent of a trillion gigabytes.
Cisco made this incredible claim as part of its annual report on the state of the web.
The main traffic boost will be due to an additional three billion web users worldwide by 2015.
15 billion connected devices
This, in addition to an increasing array of smartphones and tablets hooking up to the internet, means that over 15 billion devices will be connected by 2015.
Labels:
Internet
|
0
comments
Wednesday, 1 June 2011
New Japanese TVs record viewers' emotions
New Japanese TVs are being developed that are able to watch the viewer and measure their emotional response to what they are seeing on the screen. The new tech comes courtesy of NHK Science & Technology Research Laboratories (STRL) of Japan, who plan to put small cameras in TVs to observe viewers' responses to the content on the goggle-box in front of them.
These tiny cameras will be able to analyze movements and facial expressions in order to decide on which type of content (ie advertising!) makes you happy and which doesn't.
User technology assisted navigation
Labels:
TV
|
0
comments
Samsung Releases The Advanced Touchscreen
Samsung Caliber
Samsung takes the cake with the advanced touchscreen which it has developed using the TouchWiz interface which is unique to Samsung. The touchscreen has several advanced features which includes certain Widgets which are specially designed so as to let users personalize them and adapt them according to their phone.
All the social networking websites like Facebook are accessible due to the phone’ s browser which is a full HTML enabled browser. There is mobile IM along with email facilities.
Labels:
Mobile
|
0
comments
Subscribe to:
Posts (Atom)